An example of seismic data image processing of a real marine seismic dataset is used to demonstrate that Machine Learning has a future for seismic processing, but it also shows that huge training...
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In the follow-up to the previous newsletter, I begin by considering new source designs wherein the sources are towed with larger lateral source separation. This leads to each source naturally...
Most 3D marine seismic surveys have either towed two source arrays (dual-source shooting) each built from three sub-arrays of air guns or three source arrays (triple-source shooting) each built from...
The SEG will host a post-convention workshop at the annual meeting in San Antonio, Texas (September 2019) entitled Real-Time Processing for Large-Scale Streaming Seismic Data. Two relevant questions...
Quantum computers exploit the peculiar behavior of objects at the atomic scale, and use the qubit as the basic unit of quantum computing. A quantum computer (QC) with only 100 qubits would,...
The seismic industry will adopt a diverse range of AI solutions to a diverse range of seismic problems in coming years; both to augment better decision making, and to significantly accelerate the...
Five key topics arising from SEG 2018 that are particularly relevant to marine towed streamer seismic are outlined in this insight: Marine source strategies are evolving, marine vibrators are back,...
The EAGE and the SBGf will host the First EAGE/SBGf Workshop on Least Squares Migration in Rio de Janeiro, Brazil, on November 27-28 2018. Least-Squares Migration (LSM) is an imaging technique that...
The author reviews most of the SEG 2018 abstracts on 4D matters, with the exception of the more academic waveform inversion concepts unless they explicitly facilitate more efficient or flexible 4D...
The EAGE/SEG Workshop on Marine Multi-Component Seismic in Kuala Lumpur on August 27-29 2018 will discuss the current state of the art regarding OBS survey design, acquisition, processing, and...